Thursday, November 26

Game: New Super Mario Bros. Wii Click for more info

It's a new Mario game! Always cause for celebration eh? To be honest though this, the Wii incarnation of the now not so new DS refresh doesn't really add much to what we've seen before on the handheld. We still have all the moves and grooves (although we now have a propeller hat and penguin suit), the lovely platformer puzzle action that only Nintendo do best and even the graphics look the same. In fact, as it stands I reckon it could have easily been played on the DS.

Except we now have simultaneous multi-player action.

That means up to four players on the screen at the same time, each getting in each others way, and equally helping and stitching each other up. There's no point in me describing exactly what this part of the game is like, if you're a Mario fan then you'd have always wondered what it would be like to play with Luigi at the same time. And it's exactly how you wanted it to be.

There are slight issues though, my main of which is the insistence on using motion controls, in this case to both spin jump and pick up certain items. Maybe I'm just a more animated player but there has already been times when I've jumped or left Yoshi by accident, and in each case it was game-spoilingly annoying.

But once I learned to keep my hands still (!) I was able to more fully appreciate the antics of multi-player Mario. Since lives aren't an issue (in typical Mario style), there's no guilt in throwing someone off a ledge just after you helped them up it. Or being a total git and nicking all the mushrooms even if you don't need them. This kinda stuff never gets boring.

Anyway it was probably a foregone conclusion but I love this game. Very much recommended and one of the rare reasons to turn on your Wii this Christmas.

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